Most zombie survival (and rogue-likes) turn every move into a time vs ammo vs hunger sort of mechanic. It is too easy to acquire absolutely everything that you need to survive. This game fails on this premise simply because supplies are too plentiful. Failures on the zombie survival game level.Īgain, if you're looking for something to fill the void of being eatten alive by the undead (wait, what?) there are plenty of other titles out there. I'll divide this up into several sub-sections.ġ. Primarily, the issue of getting me hooked and wanting to continue to play the d*** thing. While the tone is much more apocalyptic many of the issues I had with the game haven't been addressed. On the other hand, if you want a good rogue-like game that combines RPG, strategy, and tower defense there is also Dungeon of the Endless which is absolutely fantastic (and very challenging). If you haven't played Rogue Survivor it is FREE to download and play, and it offers a good challenge for those who like games in the rogue genre. However, until they do I highly recommend those of you looking for a rogue zombie game to check out Project Zomboid, Rogue Survivor, and even Fort Zombie if you are considering this game. This may all change as the devs continue to release material for the game. Pretty much no content that justifies the current price even for an alpha Oversimplified mechanics (for a zombie game that's 12.99) No challenge (you don't even need turrets half the time and you would be hard pressed to lose any survivors) What I got instead was essentially a more spiffy web browser game (even the graphics reinforce this notion of the game). What I expected, from the description of this game, was Fort Zombie+UFO: Afterlight-lots of things due to it being alpha. I can easily, off the top of my head, list games that are in the same genre and beat this game hands down: Project Zomboid, Fort Zombie (even with all the bugginess), and rogue survivor. It might even be worth your hard earned monies.
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